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authorWolfgang Rohdewald <wolfgang@rohdewald.de>2015-11-30 09:43:31 (GMT)
committerWolfgang Rohdewald <wolfgang@rohdewald.de>2016-08-25 06:41:37 (GMT)
commit823802086b748fbc7b65029c8a3248d0435770c0 (patch)
tree634c72b1e2f4296e1b30843e47bba0a99fe49eef
parentae42cc62b3ad944f63adb4b436f32d17b67487e7 (diff)
Server: small simplification
-rw-r--r--src/server.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server.py b/src/server.py
index 0eaf272..e08e4da 100644
--- a/src/server.py
+++ b/src/server.py
@@ -194,7 +194,6 @@ class ServerGame(PlayingGame):
for player in self.players:
player.clearHand()
# 13 tiles at least, with names as given by wall
- player.addConcealedTiles(self.wall.deal([None] * 13))
# compensate boni
while len(player.concealedTiles) != 13:
player.addConcealedTiles(self.wall.deal())